10 Abilities

Shotgun
Burst fire blaster weapon. Fires 10 blaster bullets. 1.5 sec cooldown.
Uses: 6 (60%)     Wins: 4 (40%)     Win Percentage: 66.67%
Most often used with  BlastersGrenade Launcher
Projectiles
Grenade Launcher
Launch a grenade that is detonated next time you fire the ability. Grenades explode immediately if they contact a player or wall. Does up to 90 damage based on how close the explosion is. 5 sec cooldown.
Uses: 10 (100%)     Wins: 6 (60%)     Win Percentage: 60%
Most often used with  BlastersShotgunEMPPlayer SeekerSlam
Projectiles
Blasters
Rapid fire blaster weapon. 12 damage. 250ms cooldown.
Uses: 9 (90%)     Wins: 5 (50%)     Win Percentage: 55.56%
Most often used with  Grenade LauncherShotgunEMPFreeze TrapTurret
Projectiles
Player Seeker
Fires missles that seeks players. 25 damage. 1 sec cooldown.
Uses: 4 (40%)     Wins: 2 (20%)     Win Percentage: 50%
Most often used with  SmasherHealSlamGrenade Launcher
Projectiles
Mouse Seeker
Bullet follows mouse currsor. 45 damage. 1 sec cooldown.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Projectiles
Stun Gun
Stun enemies from a distance. 1.5 sec stun duration. 2.5 sec cooldown.
Uses: 1 (10%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  SilencerTurret
ProjectilesControl
Vortex Launcher
Launch a vortex grenade in front of you. When it goes off it sucks nearby objects towards it and stuns them. 1 sec stun duration. 250 radius. 5 sec cooldown.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Area of EffectProjectilesControl
Cannon
Charge for 1 sec then fire three big blaster bullets. 3.5 sec cooldown. Bullets do 60 damage.
Uses: 2 (20%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  RageTeleport
Projectiles
Shield Blasters
1.5 times as much damage to shields as regular blasters but a quarter as much damage to health.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Projectiles
Health Blasters
Rapid fire blaster weapon. 1.5 times as much damage to health as regular blasters but a quarter as much damage to shields.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Projectiles