26 Abilities

Shotgun
Burst fire blaster weapon. Fires 10 blaster bullets. 1.5 sec cooldown.
Uses: 125 (100%)     Wins: 50 (40%)     Win Percentage: 40%
Most often used with  Grenade LauncherBlastersTeleportTurretRevivePlayer Seeker
Projectiles
Blasters
Rapid fire blaster weapon. 12 damage. 250ms cooldown.
Uses: 118 (94.4%)     Wins: 51 (40.8%)     Win Percentage: 43.22%
Most often used with  Grenade LauncherShotgunHealth BlastersPlayer SeekerMouse SeekerShield Blasters
Projectiles
Grenade Launcher
Launch a grenade that is detonated next time you fire the ability. Grenades explode immediately if they contact a player or wall. Does up to 90 damage based on how close the explosion is. 5 sec cooldown.
Uses: 96 (76.8%)     Wins: 37 (29.6%)     Win Percentage: 38.54%
Most often used with  ShotgunBlastersTeleportForce FieldVortex LauncherHeal
Projectiles
Cannon
Charge for 1 sec then fire three big blaster bullets. 3.5 sec cooldown. Bullets do 60 damage.
Uses: 56 (44.8%)     Wins: 42 (33.6%)     Win Percentage: 75%
Most often used with  FreezeRageForce FieldPlayer SeekerBlastersEMP
Projectiles
Rage
All ability cooldowns are halved while raging. When rage starts your other abilities become ready and when it ends their cooldowns are reset. When rage is over player is stunned for 0.5 sec. 12 sec cooldown.
Uses: 41 (32.8%)     Wins: 26 (20.8%)     Win Percentage: 63.41%
Most often used with  CannonFreezeRevivePlayer SeekerHealth BlastersShotgun
Passive
Freeze
Emit a freeze blast that prevents players from moving. Does 40 damage. 2.5 sec freeze duration. 150 radius. 5 sec cooldown.
Uses: 35 (28%)     Wins: 28 (22.4%)     Win Percentage: 80%
Most often used with  CannonRageTurretForce FieldShotgunBlasters
ControlArea of Effect
Teleport
Teleport towards the mouse cursor. 4 sec cooldown.
Uses: 32 (25.6%)     Wins: 13 (10.4%)     Win Percentage: 40.63%
Most often used with  ShotgunForce FieldTurretReviveBlastersHeal
Mobility
Player Seeker
Fires missles that seeks players. 25 damage. 1 sec cooldown.
Uses: 30 (24%)     Wins: 16 (12.8%)     Win Percentage: 53.33%
Most often used with  Mouse SeekerShotgunBlastersCannonTurretRevive
Projectiles
Turret
Create a turret that fires at closest enemy. 12 sec cooldown. Bullets do 8 damage. 90 Health.
Uses: 24 (19.2%)     Wins: 12 (9.6%)     Win Percentage: 50%
Most often used with  ShotgunForce FieldTeleportPlayer SeekerHealFreeze
ControlPassiveDefense
Force Field
Creates a shield that causes bullets to ricochet off and can damage shooter. 2 sec duration. 6 sec cooldown.
Uses: 23 (18.4%)     Wins: 12 (9.6%)     Win Percentage: 52.17%
Most often used with  CannonTeleportTurretBlastersPlayer SeekerVortex Launcher
Defense
Revive
Go back to max health when you die. 90 sec cooldown
Uses: 19 (15.2%)     Wins: 7 (5.6%)     Win Percentage: 36.84%
Most often used with  ShotgunTeleportRagePlayer SeekerSlicerSmasher
Passive
Heal
Heal ability stuns you for 3 sec then heals 100 health. 10 sec cooldown.
Uses: 15 (12%)     Wins: 3 (2.4%)     Win Percentage: 20%
Most often used with  ShotgunTeleportBlastersTurretDashCannon
Control
Mouse Seeker
Bullet follows mouse currsor. 45 damage. 1 sec cooldown.
Uses: 13 (10.4%)     Wins: 8 (6.4%)     Win Percentage: 61.54%
Most often used with  Player SeekerBlastersShotgunTurretGrenade LauncherDash
Projectiles
Health Blasters
Rapid fire blaster weapon. 1.5 times as much damage to health as regular blasters but a quarter as much damage to shields.
Uses: 12 (9.6%)     Wins: 3 (2.4%)     Win Percentage: 25%
Most often used with  Shield BlastersBlastersRageSilencerTeleportShotgun
Projectiles
Shield Blasters
1.5 times as much damage to shields as regular blasters but a quarter as much damage to health.
Uses: 10 (8%)     Wins: 2 (1.6%)     Win Percentage: 20%
Most often used with  Health BlastersBlastersRageSlicerShotgunSlam
Projectiles
Dash
Dash forward. 1.5 sec cooldown.
Uses: 8 (6.4%)     Wins: 4 (3.2%)     Win Percentage: 50%
Most often used with  ShotgunHealSilencerBlastersCannonForce Field
Mobility
Slicer
Damage players when you are touching them. 5 sec cooldown. 2 sec duration.
Uses: 7 (5.6%)     Wins: 4 (3.2%)     Win Percentage: 57.14%
Most often used with  ReviveSlamVacuumShield BlastersSmasherCannon
Melee
Vortex Launcher
Launch a vortex grenade in front of you. When it goes off it sucks nearby objects towards it and stuns them. 1 sec stun duration. 250 radius. 5 sec cooldown.
Uses: 7 (5.6%)     Wins: 1 (0.8%)     Win Percentage: 14.29%
Most often used with  BlastersForce FieldGrenade LauncherTurretTeleportPlayer Seeker
Area of EffectProjectilesControl
Silencer
Prevent players from using their abilities. 250 radius. 3 sec silence duration. 4 sec cooldown.
Uses: 7 (5.6%)     Wins: 3 (2.4%)     Win Percentage: 42.86%
Most often used with  DashHealth BlastersForce FieldSlicerVacuumShotgun
ControlArea of Effect
Vacuum
Suck objects towards you. Damage you recieve for 2 sec is halved. 300 radius. 1 sec duration. 5 sec cooldown.
Uses: 6 (4.8%)     Wins: 6 (4.8%)     Win Percentage: 100%
Most often used with  CannonSlicerEMPBlastersShotgunSilencer
ControlArea of Effect
EMP
Disable shields of nearby players. 275 radius. 8 sec cooldown
Uses: 6 (4.8%)     Wins: 3 (2.4%)     Win Percentage: 50%
Most often used with  CannonTeleportHealVacuumSlamSilencer
Area of Effect
Slam
Stun nearby players. 120 radius. 1.25 sec stun duration. 5 sec cooldown.
Uses: 6 (4.8%)     Wins: 4 (3.2%)     Win Percentage: 66.67%
Most often used with  CannonSlicerEMPShield BlastersSmasherFreeze
Area of Effect
Smasher
Turn your bot into a weapon. Damage someone when you smash into them. 5 sec cooldown.
Uses: 4 (3.2%)     Wins: 2 (1.6%)     Win Percentage: 50%
Most often used with  SlicerReviveCannonSlamShotgun
Melee
Stun Gun
Stun enemies from a distance. 1.5 sec stun duration. 2.5 sec cooldown.
Uses: 2 (1.6%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  ShotgunTeleportHealth BlastersSilencer
ProjectilesControl
Mine Dropper
Drop a bomb behind your player. Bomb explodes if it contacts another player. 15 bombs max. 2.5 sec cooldown.
Uses: 2 (1.6%)     Wins: 2 (1.6%)     Win Percentage: 100%
Most often used with  ShotgunPlayer SeekerTurretRevive
Area of EffectDefense
Freeze Trap
Drop a mine. Freezes players who trigger it. 15 traps max. 2 sec freeze duration. 250 radius.
Uses: 1 (0.8%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  ShotgunForce Field
Control