8 Abilities

Freeze
Emit a freeze blast that prevents players from moving. Does 40 damage. 2.5 sec freeze duration. 150 radius. 5 sec cooldown.
Uses: 9 (2.64%)     Wins: 2 (0.59%)     Win Percentage: 22.22%
Most often used with  ShotgunDashCannonBlastersEMPHeal
ControlArea of Effect
Freeze Trap
Drop a mine. Freezes players who trigger it. 15 traps max. 2 sec freeze duration. 250 radius.
Uses: 6 (1.76%)     Wins: 1 (0.29%)     Win Percentage: 16.67%
Most often used with  Shield BlastersMine DropperStun GunPlayer SeekerRageRevive
Control
Heal
Heal ability stuns you for 3 sec then heals 100 health. 10 sec cooldown.
Uses: 43 (12.61%)     Wins: 16 (4.69%)     Win Percentage: 37.21%
Most often used with  ReviveTurretBlastersSlicerSmasherPlayer Seeker
Control
Silencer
Prevent players from using their abilities. 250 radius. 3 sec silence duration. 4 sec cooldown.
Uses: 31 (9.09%)     Wins: 16 (4.69%)     Win Percentage: 51.61%
Most often used with  Mouse SeekerTeleportPlayer SeekerForce FieldStun GunCannon
ControlArea of Effect
Stun Gun
Stun enemies from a distance. 1.5 sec stun duration. 2.5 sec cooldown.
Uses: 16 (4.69%)     Wins: 6 (1.76%)     Win Percentage: 37.5%
Most often used with  BlastersSilencerGrenade LauncherSlicerFreeze TrapShield Blasters
ProjectilesControl
Turret
Create a turret that fires at closest enemy. 12 sec cooldown. Bullets do 8 damage. 90 Health.
Uses: 72 (21.11%)     Wins: 37 (10.85%)     Win Percentage: 51.39%
Most often used with  BlastersShotgunReviveHealTeleportMouse Seeker
ControlPassiveDefense
Vacuum
Suck objects towards you. Damage you recieve for 2 sec is halved. 300 radius. 1 sec duration. 5 sec cooldown.
Uses: 12 (3.52%)     Wins: 6 (1.76%)     Win Percentage: 50%
Most often used with  ReviveSlicerForce FieldEMPMine DropperHeal
ControlArea of Effect
Vortex Launcher
Launch a vortex grenade in front of you. When it goes off it sucks nearby objects towards it and stuns them. 1 sec stun duration. 250 radius. 5 sec cooldown.
Uses: 12 (3.52%)     Wins: 3 (0.88%)     Win Percentage: 25%
Most often used with  ReviveBlastersGrenade LauncherTeleportSlicerVacuum
Area of EffectProjectilesControl