26 Abilities

Blasters
Rapid fire blaster weapon. 12 damage. 250ms cooldown.
Uses: 9 (90%)     Wins: 5 (50%)     Win Percentage: 55.56%
Most often used with  Grenade LauncherShotgunEMPFreeze TrapTurret
Projectiles
Cannon
Charge for 1 sec then fire three big blaster bullets. 3.5 sec cooldown. Bullets do 60 damage.
Uses: 2 (20%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  RageTeleport
Projectiles
Dash
Dash forward. 1.5 sec cooldown.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Mobility
EMP
Disable shields of nearby players. 275 radius. 8 sec cooldown
Uses: 2 (20%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  BlastersGrenade Launcher
Area of Effect
Force Field
Creates a shield that causes bullets to ricochet off and can damage shooter. 2 sec duration. 6 sec cooldown.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Defense
Freeze
Emit a freeze blast that prevents players from moving. Does 40 damage. 2.5 sec freeze duration. 150 radius. 5 sec cooldown.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
ControlArea of Effect
Freeze Trap
Drop a mine. Freezes players who trigger it. 15 traps max. 2 sec freeze duration. 250 radius.
Uses: 1 (10%)     Wins: 1 (10%)     Win Percentage: 100%
Most often used with  BlastersTurret
Control
Grenade Launcher
Launch a grenade that is detonated next time you fire the ability. Grenades explode immediately if they contact a player or wall. Does up to 90 damage based on how close the explosion is. 5 sec cooldown.
Uses: 10 (100%)     Wins: 6 (60%)     Win Percentage: 60%
Most often used with  BlastersShotgunEMPPlayer SeekerSlam
Projectiles
Heal
Heal ability stuns you for 3 sec then heals 100 health. 10 sec cooldown.
Uses: 2 (20%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  Player SeekerSmasher
Control
Health Blasters
Rapid fire blaster weapon. 1.5 times as much damage to health as regular blasters but a quarter as much damage to shields.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Projectiles
Mine Dropper
Drop a bomb behind your player. Bomb explodes if it contacts another player. 15 bombs max. 2.5 sec cooldown.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Area of EffectDefense
Mouse Seeker
Bullet follows mouse currsor. 45 damage. 1 sec cooldown.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Projectiles
Player Seeker
Fires missles that seeks players. 25 damage. 1 sec cooldown.
Uses: 4 (40%)     Wins: 2 (20%)     Win Percentage: 50%
Most often used with  SmasherHealSlamGrenade Launcher
Projectiles
Rage
All ability cooldowns are halved while raging. When rage starts your other abilities become ready and when it ends their cooldowns are reset. When rage is over player is stunned for 0.5 sec. 12 sec cooldown.
Uses: 2 (20%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  CannonTeleport
Passive
Revive
Go back to max health when you die. 90 sec cooldown
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Passive
Shield Blasters
1.5 times as much damage to shields as regular blasters but a quarter as much damage to health.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Projectiles
Shotgun
Burst fire blaster weapon. Fires 10 blaster bullets. 1.5 sec cooldown.
Uses: 6 (60%)     Wins: 4 (40%)     Win Percentage: 66.67%
Most often used with  BlastersGrenade Launcher
Projectiles
Silencer
Prevent players from using their abilities. 250 radius. 3 sec silence duration. 4 sec cooldown.
Uses: 1 (10%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  Stun GunTurret
ControlArea of Effect
Slam
Stun nearby players. 120 radius. 1.25 sec stun duration. 5 sec cooldown.
Uses: 2 (20%)     Wins: 2 (20%)     Win Percentage: 100%
Most often used with  Player SeekerGrenade Launcher
Area of Effect
Slicer
Damage players when you are touching them. 5 sec cooldown. 2 sec duration.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Melee
Smasher
Turn your bot into a weapon. Damage someone when you smash into them. 5 sec cooldown.
Uses: 2 (20%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  Player SeekerHeal
Melee
Stun Gun
Stun enemies from a distance. 1.5 sec stun duration. 2.5 sec cooldown.
Uses: 1 (10%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  SilencerTurret
ProjectilesControl
Teleport
Teleport towards the mouse cursor. 4 sec cooldown.
Uses: 2 (20%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  RageCannon
Mobility
Turret
Create a turret that fires at closest enemy. 12 sec cooldown. Bullets do 8 damage. 90 Health.
Uses: 2 (20%)     Wins: 1 (10%)     Win Percentage: 50%
Most often used with  SilencerStun GunBlastersFreeze Trap
ControlPassiveDefense
Vacuum
Suck objects towards you. Damage you recieve for 2 sec is halved. 300 radius. 1 sec duration. 5 sec cooldown.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
ControlArea of Effect
Vortex Launcher
Launch a vortex grenade in front of you. When it goes off it sucks nearby objects towards it and stuns them. 1 sec stun duration. 250 radius. 5 sec cooldown.
Uses: 0 (0%)     Wins: 0 (0%)     Win Percentage: 0%
Most often used with  
Area of EffectProjectilesControl